Module valolyticspy.dtos.valorant_api.level_border

Expand source code
from pydantic import BaseModel

class LevelBorder(BaseModel):
    """
    Represents a level border in the Valorant API.

    Attributes:
        uuid (str): The unique identifier of the level border.
        displayName (str): The display name of the level border.
        startingLevel (int): The starting level of the level border.
        levelNumberAppearance (str): The appearance of the level number.
        smallPlayerCardAppearance (str): The appearance of the small player card.
        assetPath (str): The path to the asset of the level border.
    """
    uuid: str
    displayName: str
    startingLevel: int
    levelNumberAppearance: str
    smallPlayerCardAppearance: str
    assetPath: str

Classes

class LevelBorder (**data: Any)

Represents a level border in the Valorant API.

Attributes

uuid : str
The unique identifier of the level border.
displayName : str
The display name of the level border.
startingLevel : int
The starting level of the level border.
levelNumberAppearance : str
The appearance of the level number.
smallPlayerCardAppearance : str
The appearance of the small player card.
assetPath : str
The path to the asset of the level border.

Create a new model by parsing and validating input data from keyword arguments.

Raises [ValidationError][pydantic_core.ValidationError] if the input data cannot be validated to form a valid model.

self is explicitly positional-only to allow self as a field name.

Expand source code
class LevelBorder(BaseModel):
    """
    Represents a level border in the Valorant API.

    Attributes:
        uuid (str): The unique identifier of the level border.
        displayName (str): The display name of the level border.
        startingLevel (int): The starting level of the level border.
        levelNumberAppearance (str): The appearance of the level number.
        smallPlayerCardAppearance (str): The appearance of the small player card.
        assetPath (str): The path to the asset of the level border.
    """
    uuid: str
    displayName: str
    startingLevel: int
    levelNumberAppearance: str
    smallPlayerCardAppearance: str
    assetPath: str

Ancestors

  • pydantic.main.BaseModel

Class variables

var assetPath : str
var displayName : str
var levelNumberAppearance : str
var model_computed_fields
var model_config
var model_fields
var smallPlayerCardAppearance : str
var startingLevel : int
var uuid : str